New Minecraft EULA Exclusions Drafted To Clear Monetization

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The fact that Minecraft users can run their own servers has always been a double-edged sword - a small, low-res sword, yes, but a sharp one on both sides. The servers let players do anything they want, which is great. However, there are times when players violate the terms of the EULA and could put Mojang in serious trouble.



"Some privately run Minecraft servers charge in-game items, such as xp boosts, for access to certain game modes. In a blog post, Markus "Notch", Minecraft creator, noted that these servers can charge quite a bit. "I don't even know how many emails we've gotten from parents, requesting their money back, which is usually around $100. child spent on an item pack on a server that we have no control over."



Mojang has introduced new rules for monetization to make sure that there are no such accusations in the future. The rules have been detailed on the site of Mojang, but what they are essentially saying is that there will be fewer restrictions when it comes to making and selling in-game products and other goods that are monetized. Mc List Be sure to inform with your customers that you're not Mojang, don't sell items that alter gameplay and don't ask for real-world cash for in-game money.



Oh, and one last thing, a request straight from Persson: "Herobrine is not real please stop asking." [Image: Mojang]